namespace LVGLSharp.Interop
{
    public enum lvimage_flags_t
    {
        LV_IMAGE_FLAGS_PREMULTIPLIED = 0x0001,
        LV_IMAGE_FLAGS_COMPRESSED = 0x0008,
        LV_IMAGE_FLAGS_ALLOCATED = 0x0010,
        LV_IMAGE_FLAGS_MODIFIABLE = 0x0020,
        LV_IMAGE_FLAGS_CUSTOM_DRAW = 0x0040,
        LV_IMAGE_FLAGS_USER1 = 0x0100,
        LV_IMAGE_FLAGS_USER2 = 0x0200,
        LV_IMAGE_FLAGS_USER3 = 0x0400,
        LV_IMAGE_FLAGS_USER4 = 0x0800,
        LV_IMAGE_FLAGS_USER5 = 0x1000,
        LV_IMAGE_FLAGS_USER6 = 0x2000,
        LV_IMAGE_FLAGS_USER7 = 0x4000,
        LV_IMAGE_FLAGS_USER8 = 0x8000,
    }
}
